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@inproceedings{Zhang2022Dynamic, title = {{Dynamic Surface Capture for Human Performance by Fusion of Silhouette and Multi-view Stereo}}, author = {Zhang, Zheng and Li, You and Zeng, Xiangrong and Tan, Sheng and Jiang, Changhua}, booktitle = {The 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry}, year = {2022}, publisher = {{ACM}}, month = {Dec.}, doi = {10.1145/3574131.3574450}, }
Zheng Zhang, You Li, Xiangrong Zeng, Sheng Tan, and Changhua Jiang. 2022. Dynamic Surface Capture for Human Performance by Fusion of Silhouette and Multi-view Stereo. The 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, pp. . DOI: https://doi.org/10.1145/3574131.3574450
Zhang, Zheng, Li, You, Zeng, Xiangrong, Tan, Sheng, and Jiang, Changhua. "Dynamic Surface Capture for Human Performance by Fusion of Silhouette and Multi-view Stereo". The 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, pp. . 2022.
Zhang, Z., Li, Y., Zeng, X., Tan, S., & Jiang, C. (2022). Dynamic Surface Capture for Human Performance by Fusion of Silhouette and Multi-view Stereo. The 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, pp. .
Zhang, Z., Li, Y., Zeng, X., Tan, S., Jiang, C., 2022. Dynamic Surface Capture for Human Performance by Fusion of Silhouette and Multi-view Stereo.The 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, pp.
Zhang Z, Li Y, Zeng X, Tan S, Jiang C. Dynamic Surface Capture for Human Performance by Fusion of Silhouette and Multi-view Stereo.The 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry2022 Dec; pp. .
Zhang, Zheng, Li, You, Zeng, Xiangrong, Tan, Sheng, and Jiang, Changhua "Dynamic Surface Capture for Human Performance by Fusion of Silhouette and Multi-view Stereo". The 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, pp. . 2022.