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@inproceedings{Zhang2013BodyAvatar, title = {{BodyAvatar: Creating Freeform 3D Avatars Using First-person Body Gestures}}, author = {Zhang, Yupeng and Han, Teng and Ren, Zhimin and Umetani, Nobuyuki and Tong, Xin and Liu, Yang and Shiratori, Takaaki and Cao, Xiang}, booktitle = {Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology}, year = {2013}, publisher = {{ACM}}, month = {Oct.}, doi = {10.1145/2501988.2502015}, }
Yupeng Zhang, Teng Han, Zhimin Ren, Nobuyuki Umetani, Xin Tong, Yang Liu, Takaaki Shiratori, and Xiang Cao. 2013. BodyAvatar: Creating Freeform 3D Avatars Using First-person Body Gestures. Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, pp. . DOI: https://doi.org/10.1145/2501988.2502015
Zhang, Yupeng, Han, Teng, Ren, Zhimin, Umetani, Nobuyuki, Tong, Xin, Liu, Yang, Shiratori, Takaaki, and Cao, Xiang. "BodyAvatar: Creating Freeform 3D Avatars Using First-person Body Gestures". Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, pp. . 2013.
Zhang, Y., Han, T., Ren, Z., Umetani, N., Tong, X., Liu, Y., Shiratori, T., & Cao, X. (2013). BodyAvatar: Creating Freeform 3D Avatars Using First-person Body Gestures. Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, pp. .
Zhang, Y., Han, T., Ren, Z., Umetani, N., Tong, X., Liu, Y., Shiratori, T., Cao, X., 2013. BodyAvatar: Creating Freeform 3D Avatars Using First-person Body Gestures.Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, pp.
Zhang Y, Han T, Ren Z, Umetani N, Tong X, Liu Y, Shiratori T, Cao X. BodyAvatar: Creating Freeform 3D Avatars Using First-person Body Gestures.Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology2013 Oct; pp. .
Zhang, Yupeng, Han, Teng, Ren, Zhimin, Umetani, Nobuyuki, Tong, Xin, Liu, Yang, Shiratori, Takaaki, and Cao, Xiang "BodyAvatar: Creating Freeform 3D Avatars Using First-person Body Gestures". Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, pp. . 2013.