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@article{Kim2022TextureMe, title = {{TextureMe: High-Quality Textured Scene Reconstruction in Real Time}}, author = {Kim, Jungeon and Kim, Hyomin and Nam, Hyeonseo and Park, Jaesik and Lee, Seungyong}, journal = {ACM Transactions on Graphics}, year = {2022}, publisher = {Association for Computing Machinery ({ACM})}, month = {Jun.}, doi = {10.1145/3503926}, }
Jungeon Kim, Hyomin Kim, Hyeonseo Nam, Jaesik Park, and Seungyong Lee. 2022. TextureMe: High-Quality Textured Scene Reconstruction in Real Time. ACM Transactions on Graphics, pp. . DOI: https://doi.org/10.1145/3503926
Kim, Jungeon, Kim, Hyomin, Nam, Hyeonseo, Park, Jaesik, and Lee, Seungyong. "TextureMe: High-Quality Textured Scene Reconstruction in Real Time". ACM Transactions on Graphics, pp. . 2022.
Kim, J., Kim, H., Nam, H., Park, J., & Lee, S. (2022). TextureMe: High-Quality Textured Scene Reconstruction in Real Time. ACM Transactions on Graphics, pp. .
Kim, J., Kim, H., Nam, H., Park, J., Lee, S., 2022. TextureMe: High-Quality Textured Scene Reconstruction in Real Time.ACM Transactions on Graphics, pp.
Kim J, Kim H, Nam H, Park J, Lee S. TextureMe: High-Quality Textured Scene Reconstruction in Real Time.ACM Transactions on Graphics2022 Jun; pp. .
Kim, Jungeon, Kim, Hyomin, Nam, Hyeonseo, Park, Jaesik, and Lee, Seungyong "TextureMe: High-Quality Textured Scene Reconstruction in Real Time". ACM Transactions on Graphics, pp. . 2022.