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@article{Huang2023Virtual, title = {{Virtual Reality Telepresence: 360-Degree Video Streaming With Edge-Compute Assisted Static Foveated Compression}}, author = {Huang, Xincheng and Riddell, James and Xiao, Robert}, journal = {IEEE Transactions on Visualization and Computer Graphics}, year = {2023}, publisher = {Institute of Electrical and Electronics Engineers ({IEEE})}, doi = {10.1109/TVCG.2023.3320255}, }
Xincheng Huang, James Riddell, and Robert Xiao. 2023. Virtual Reality Telepresence: 360-Degree Video Streaming With Edge-Compute Assisted Static Foveated Compression. IEEE Transactions on Visualization and Computer Graphics, pp. . DOI: https://doi.org/10.1109/TVCG.2023.3320255
Huang, Xincheng, Riddell, James, and Xiao, Robert. "Virtual Reality Telepresence: 360-Degree Video Streaming With Edge-Compute Assisted Static Foveated Compression". IEEE Transactions on Visualization and Computer Graphics, pp. . 2023.
Huang, X., Riddell, J., & Xiao, R. (2023). Virtual Reality Telepresence: 360-Degree Video Streaming With Edge-Compute Assisted Static Foveated Compression. IEEE Transactions on Visualization and Computer Graphics, pp. .
Huang, X., Riddell, J., Xiao, R., 2023. Virtual Reality Telepresence: 360-Degree Video Streaming With Edge-Compute Assisted Static Foveated Compression.IEEE Transactions on Visualization and Computer Graphics, pp.
Huang X, Riddell J, Xiao R. Virtual Reality Telepresence: 360-Degree Video Streaming With Edge-Compute Assisted Static Foveated Compression.IEEE Transactions on Visualization and Computer Graphics2023; pp. .
Huang, Xincheng, Riddell, James, and Xiao, Robert "Virtual Reality Telepresence: 360-Degree Video Streaming With Edge-Compute Assisted Static Foveated Compression". IEEE Transactions on Visualization and Computer Graphics, pp. . 2023.