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@inproceedings{Hoppe2022There, title = {{There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum}}, author = {Hoppe, Matthias and Baumann, Andrea and Tamunjoh, Patrick Chofor and Machulla, Tonja-Katrin and Wo{\'{z}}niak, Pawe{\l} W. and Schmidt, Albrecht and Welsch, Robin}, booktitle = {CHI Conference on Human Factors in Computing Systems}, year = {2022}, publisher = {{ACM}}, month = {Apr.}, doi = {10.1145/3491102.3517447}, }
Matthias Hoppe, Andrea Baumann, Patrick Chofor Tamunjoh, Tonja-Katrin Machulla, Pawe{\l} W. Wo{\'{z}}niak, Albrecht Schmidt, and Robin Welsch. 2022. There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum. CHI Conference on Human Factors in Computing Systems, pp. . DOI: https://doi.org/10.1145/3491102.3517447
Hoppe, Matthias, Baumann, Andrea, Tamunjoh, Patrick Chofor, Machulla, Tonja-Katrin, Wo{\'{z}}niak, Pawe{\l} W., Schmidt, Albrecht, and Welsch, Robin. "There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum". CHI Conference on Human Factors in Computing Systems, pp. . 2022.
Hoppe, M., Baumann, A., Tamunjoh, P., Machulla, T., Wo{\'{z}}niak, P., Schmidt, A., & Welsch, R. (2022). There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum. CHI Conference on Human Factors in Computing Systems, pp. .
Hoppe, M., Baumann, A., Tamunjoh, P., Machulla, T., Wo{\'{z}}niak, P., Schmidt, A., Welsch, R., 2022. There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum.CHI Conference on Human Factors in Computing Systems, pp.
Hoppe M, Baumann A, Tamunjoh P, Machulla T, Wo{\'{z}}niak P, Schmidt A, Welsch R. There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum.CHI Conference on Human Factors in Computing Systems2022 Apr; pp. .
Hoppe, Matthias, Baumann, Andrea, Tamunjoh, Patrick Chofor, Machulla, Tonja-Katrin, Wo{\'{z}}niak, Pawe{\l} W., Schmidt, Albrecht, and Welsch, Robin "There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum". CHI Conference on Human Factors in Computing Systems, pp. . 2022.